This game is emulated by JavaScript emulator NeptunJS. To be able to start this game in the browser, you need to enable JavaScript on this PC.
Other platforms:
This game can be played also in a versions for Atari 2600 and Game Boy. Others are coming soon.
Asteroids (2016 REMAKE). 683 players, 1,302 plays 0 playing now, 5 most ever online. Share this game Embed. Share this game Share.
Game info:
box cover
Game title:
Asteroids
Console:
Atari 7800
Author (released):
Atari Inc. (1979)
Genre:
Action, Shooter
Mode:
Multiplayer
Design:
Ed Logg, Lyle Rains, Bradley G. Stewart, ...
Music:
Game manual:
manual.pdf
File size:
353 kB
Download:
not available (stream only)
Game size:
10 kB
Recommended emulator:
Stella
From Wikipedia, the free encyclopedia:
Asteroids is an arcade space shooter released in November 1979 by Atari, Inc. and designed by Lyle Rains and Ed Logg. The player controls a spaceship in an asteroid field which is periodically traversed by flying saucers. The object of the game is to shoot and destroy asteroids and saucers while not colliding with either, or being hit by the saucers' counter-fire. The game becomes harder as the number of asteroids increases. Asteroids was conceived during a meeting between Logg and Rains and used hardware developed by Howard Delman previously used for Lunar Lander. Based on an unfinished game titled Cosmos and inspired by Spacewar! and Computer Space, both early shoot 'em up video games, Asteroids' physics model and control scheme were derived by Logg from these earlier games and refined through trial and error. The game is rendered on a vector display in a two-dimensional view that wraps around in both screen axes. Acclaimed by players and video game critics for its vector graphics, controls, and addictive gameplay, Asteroids was one of the first major hits of the golden age of arcade games. The game sold over 70,000 arcade cabinets and proved both popular with players and influential with developers. It has since been ported to multiple platforms. Asteroids was widely imitated and directly influenced two popular and often cloned arcade games, Defender and Gravitar, as well as many other video games. The objective of Asteroids is to destroy asteroids and saucers. The player controls a triangular ship that can rotate left and right, fire shots straight forward, and thrust forward. Once the ship begins moving in a direction, it will continue in that direction for a time without player intervention unless the player applies thrust in a different direction. The ship eventually comes to a stop when not thrusting. The player can also send the ship into hyperspace, causing it to disappear and reappear in a random location on the screen, at the risk of self-destructing or appearing on top of an asteroid. Each level starts with a few large asteroids drifting in various directions on the screen. Objects wrap around screen edges – for instance, an asteroid that drifts off the top edge of the screen reappears at the bottom and continues moving in the same direction. As the player shoots asteroids, they break into smaller asteroids that move faster and are more difficult to hit. Smaller asteroids are also worth more points. Two flying saucers appear periodically on the screen; the 'big saucer' shoots randomly and poorly, while the 'small saucer' fires frequently at the ship. After reaching a score of 40,000, only the small saucer appears. As the player's score increases, the angle range of the shots from the small saucer diminishes until the saucer fires extremely accurately. Once the screen has been cleared of all asteroids and flying saucers, a new set of large asteroids appears, thus starting the next level. The game gets harder as the number of asteroids increases until after the score reaches a range between 40,000 and 60,000. The player starts with 3 lives after a coin is inserted and gains an extra life every 10,000 points. When the player loses all his lives, the game ends.
More details about this game can be found on Wikipedia.org.
For fans and collectors:
Find this game on video server YouTube.com or Vimeo.com.
Buy original game or Atari 7800 console at Amazon.com, eBay.com or GOG.com.
The newest version of this game can be purchased on Xzone.cz, GameExpres.cz orGameLeader.cz.
Videogame Console:
This version of Asteroids was designed for Atari 7800, which was video game console of third generation manufactured by Atari in the years 1986 - 1992. It was fully backward-compatible with the Atari 2600 with significantly improved graphics hardware. However, the console was not successful and less than 4 million units at a unit price of $ 140 were sold. Also the current games library containes only 100 games designed for Atari 7800. More information about the this console can be found here.
Recommended Game Controllers:
You can control this game easily by using the keyboard of your PC (see the table next to the game). However, for maximum gaming enjoyment, we strongly recommend using a USB gamepad that you simply plug into the USB port of your computer. If you do not have a gamepad, buy a suitable USB controller in Amazon or in some of your favorite online stores.
Available online emulators:
2 different online emulators are available for Asteroids. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. For maximum gaming enjoyment, it's important to choose the right emulator, because on each PC and in different Internet browsers, the individual emulators behave differently. The basic features of each emulator available for this game Asteroids are summarized in the following table:
Emulator
Technology
Multiplayer
USB gamepad
Touchscreen
Without ads
NeptunJS
JavaScript
YES
YES
NO
NO
RetroGames.cc
JavaScript
YES
YES
YES
NO
Similar games:
Star Ship
Cosmic Swarm
Gravitar
Space War
Geimos
Comments:
This page should be due to game changes. Reason: Main article:Asteroids are large irregular chunks of rock that can be found in many places throughout New Eden. When mined, asteroids yield ore which, when refined, produces minerals of various types that serve as the basic building blocks of almost every item. Asteroid belt geometry Asteroid beltsVirtually every star system in EVE (with the notable exception of ) has at least one asteroid belt. Most star systems have several - up to more than a dozen in some cases.
These belts are listed on the and the right-click menu, and always have the same geometry: a rough semicircle of asteroids, approximately 50 km in diameter. A ship warping to an asteroid belt's beacon (through the right-click menu or the overview) will warp to the center of the semicircle. Note that mining lasers have an (unboosted) range of only 10-15 km, so in order to mine asteroids a ship has to fly closer to the belt after warping in. If you want to save on travel time, you can warp to instead.A given belt will have a mixture of asteroids containing different ores. The mixture and size of the asteroids (i.e.
How much ore each asteroid contains) is determined by the system's location in the EVE universe and its security status (see below). Each asteroid belt contains a finite number of asteroids (which disappear once fully mined), but the asteroids respawn after. The website has maps showing the number of belts per system.Deadspace pocketsMineable asteroids can also spawn in pockets, such as the ones created for missions. Unlike asteroid belts, these are not organized into a set shape. Some are composed of dense clumps of asteroids, while others are scattered fields. For a list of which missions' deadspace pockets contain asteroids, see or.Cosmic anomaliesLastly, one of the two kinds of contains asteroids (the others contains hostile rats).
The asteroids in cosmic anomalies tend to be a little larger and contain rarer ore than the normal asteroid belts in a star system. However, unlike asteroid belts, once all the asteroids in the anomaly have been mined, the anomaly disappears after broadcasting a short message in Local. As with all cosmic anomalies, new anomalies spawn semi-randomly.Note that in many locations you will find decorative asteroids, which cannot be mined or otherwise interacted with.
These will have colorful names such as 'Snake-shaped Asteroid'.There are different types of asteroid cosmic anomalies, named by what kinds of ores are contained within. Each type comes in three variants (small, average, and large) - the 'larger' the anomaly, the more asteroids (and hence the more ore) it contains. A 'Small Kernite and Omber Deposit' therefore contains a small number of Kernite and Omber asteroids, while a 'Large Bistot Deposit' contains a large number of Bistot asteroids.
An asteroid belt, as seen on the. Note the belt's warp-in point (marked with an inverted triangle), as well as the variety of different asteroid types (all labelled according to what kind of ore they contain). For the distribution of ice asteroids, see.The EVE universe can be divided into:. The Amarr quarter (includes systems held by the Amarr, Ammatar, Khanid, Blood Raiders, and Sansha's Nation). The Caldari quarter (includes systems held by the Caldari and Guristas). The Gallente quarter (includes systems held by the Gallente and Serpentis). The Minmatar quarter (includes systems held by the Minmatar and Angel Cartel)Each of these four quarters has its own set of asteroid types.
Additionally, the lower the of a system, the rarer the asteroid types that can be found there. Finally, each system can also include all the asteroid types of same-quarter higher-security systems. For example, a Gallente system with a security rating of 0.7 will have asteroid belts with not only Omber asteroids, but also Veldspar, Scordite, and Plagioclase asteroids.SystemsecurityratingQuarter█ 1.0 and lowerVeldsparScorditeVeldsparScorditeVeldsparScorditeVeldsparScordite█ 0.9 and lowerPyroxeresPyroxeresPlagioclasePlagioclase█ 0.7 and lowerKernitePlagioclaseOmberOmber█ 0.4 and lowerJaspetKerniteJaspetKernite█ 0.2 and lowerHemorphiteHedbergiteHemorphiteHedbergiteOres in null security spaceNull security space is not as clearly defined as high security due to being player owned.