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Boxing, the visceral and primal sport, a battle of endurance, stamina and strength between two finely-tuned fighting machines, a clash of veritable titans. Every jawshattering punch, every deft duck and weave and every bloodied and shattered face echoes traditions of an ancient sport.
Whereas Excel spreadsheets, boring grids teeming with pointless numbers, statistics and variables, along with confusing arrays of digits and long words, bafflingly intricate options and almost non-existent graphics echo traditions of... Well, being bored out of your tree.
![Title bout championship boxing 2.5 Title bout championship boxing 2.5](/uploads/1/2/5/4/125452522/619548895.png)
Combine the two and you get TitleBout Championship Boxing, a piece of software (it definitely doesn't fall under the definition of 'game') which allows you to take two of over 4,000 fighters and make them fight one another. What you get is a screen full of numbers and meters, and a little 2D image of your sluggers in a ring, occasionally moving, or if you're lucky, knocking one another to the mat in a single frame of animation. There's not even a semblance of gameplay here: there are no management options, you can't start training a young fighter from bar fights to international tournaments, you can't do anything remotely fun. This is literally a glorified spreadsheet, and not in that joking way that people call Football Manager a glorified spreadsheet: this is actually Excel with a boxing-themed interface. It's a simulation in the dullest sense of the word.
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